Verified:

Wilee Game profile

New Member
7

Jul 1st 2010, 9:03:00

It might be interesting to be able to set a threshold on how much cash should always remain in your country when fulfilling a market order.

Now orders are cancelled when the order is fulfilled or you run out of cash; would be nice to let it cancel the order if cash stock drops below 100mil for example.
This would avoid running out of money offline, when your goods don't sell.

Detmer Game profile

Member
4288

Jul 1st 2010, 13:48:29

Right not I think it is a balancing act between ordering and not ordering too much. I don't really want orders to make things too easy =P

BobbyATA Game profile

Member
2384

Jul 1st 2010, 14:00:41

I've been saying this from teh beginning of standing orders!!! Its a great idea=)

Sethra

Member
14

Jul 1st 2010, 14:40:26

Or you could do with your country what businesses without credit do. Place your orders based upon actual funds, and not anticipated funds. Then you will never run out of cash.

enshula Game profile

Member
EE Patron
2510

Jul 1st 2010, 17:03:37

i find it easier to use orders in countries with positive cashflow because of this

in 2b bug servers i can see it getting tricky with say a reselling techer trying to sell max tech and resell and buy food so you dont overflow