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enshula Game profile

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2510

Jun 23rd 2010, 3:50:04

just wondering if it needs to be at the same rate as other servers, since if someone sleeps for say 8 hours in express thants 120 turns which i believe is longer than the time it takes to max and start decreasing

and obviously 24 hours or 360 turns definately is

perhaps private markets could also be bigger in express?

qzjul Game profile

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Jun 23rd 2010, 16:27:32

PM growth is entirely based on turns on login; the more turns you log IN with, the bigger your PM will grow; i would think that this would naturally lead to express having larger PM's.....

Edited By: qzjul on Jun 23rd 2010, 16:52:52
Finally did the signature thing.

enshula Game profile

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Jun 23rd 2010, 16:48:05

well if thats the case then i can sleep a lot more when i play express

ive actually been alarm clocking a bit to buy military on private, which makes me sad if it was wasted

would still need to buy enough to get it heading in the right direction before logging out i guess though

this should mean logging in after 60 hours should give you 90k tanks on private market and so on

which will be obvious to check next set

qzjul Game profile

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Game Development
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Jun 23rd 2010, 16:53:50

sorry i modified that to say "the more turns you log IN with"

of course you always get perfect PM growth if you logout with 0 goods on your PM
Finally did the signature thing.

enshula Game profile

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2510

Jun 24th 2010, 9:56:40

at turn 147 i had 9507 turrets

and its dropping at 46 turrets a turn, so that a loss of half a turns PM after just 10 hours in express

since country is 100 acres starting

perhaps you mean i have to have 0 private on logout to get the longer private replenishment on express?

so far it looks the same as other server to me though with something like 100 turns until the market maxes out

qzjul Game profile

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Game Development
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Jun 24th 2010, 15:24:19


Maximum PM Replenishment
Troop 3 =(TroopsOMLOFF*(0.985)^TGAL)+3*Land*TGAL
Jets 2.5 =(JetsOMLOFF*(0.985)^TGAL)+2.5*Land*TGAL
Turrets 2.5 =(TurretsOMLOFF*(0.985)^TGAL)+2.5*Land*TGAL
Tanks 1 =(TanksOMLOFF*(0.985)^TGAL)+1*Land*TGAL
Bushels 2 =(BushelsOMLOFF*(0.985)^TGAL)+2*Land*TGAL
TGAL Turns Gained At Login
TroopsOMLOFF Troops On Market at logoff
JetsOMLOFF Jets On Market at logoff
TurretsOMLOFF Turrets On Market at logoff
TanksOMLOFF Tanks On Market at logoff
BushelsOMLOFF Bushels On Market at logoff

PM Equilibrium The point your PM units will approach if you are not reselling
Equilbrium Units =Land*UnitFactor*X/(1-0.985^X)
X Number of turns after which you login every day

Edited By: qzjul on Jun 24th 2010, 15:25:53
Finally did the signature thing.