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KORG Game profile

New Member
1

Jul 1st 2013, 10:03:54

why cant i sell missles?
set up a 4 day auction
that would be sweet

Marshal Game profile

Member
32,589

Jul 1st 2013, 13:31:50

not again.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

CrisX2 Game profile

Member
47

Jul 6th 2013, 23:21:44

Be nice marshal. Yup that would seem quite nice.

Marshal Game profile

Member
32,589

Jul 7th 2013, 9:02:01

missiles selling 1 way or other has been suggested so many times.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

bstrong86 Game profile

Member
2482

Jul 7th 2013, 18:51:11

If it has been suggested so many times by so many ppl, then why havent the dev team done something about? Juat saying, if so many ppl want it to happen why is there problem with doin it?
The Death Knights

XI

Marshal Game profile

Member
32,589

Jul 7th 2013, 19:20:10

due same reasons as have been posted each time and no, I won't post those since those reasons got posted last time not that long ago.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

bstrong86 Game profile

Member
2482

Jul 9th 2013, 0:26:55

Bah, who cares..the game needa more excitment and flinging as many missiles as i can buy brings it
The Death Knights

XI

Xinhuan Game profile

Member
3728

Jul 9th 2013, 15:03:15

Originally posted by bstrong86:
Bah, who cares..the game needa more excitment and flinging as many missiles as i can buy brings it


Because all this change does is make FSes stronger. We want the exact opposite - we want to weaken FSes because the FS advantage is too big.

cRaZyDaVe Game profile

Member
1487

Jul 9th 2013, 20:05:16

it would also make it easier for suiciders and d-bags like Cerb to be more than just a nuisance
Originally posted by Twain:
I love the idea of sending even 100 troops into an area so they can go assassinate citizens one at a time.

bstrong86 Game profile

Member
2482

Jul 9th 2013, 21:33:23

Then to counter, missiles take readiness points or percentage rather the regenerating it..also where did the xonvo about the change to readineas go on how it 'could' be changed or fixed, that was a good idea too..

The Death Knights

XI

Marshal Game profile

Member
32,589

Jul 9th 2013, 22:07:13

if missile usage would drop rediness too then more turns would be spent on building/exploring but still if each missile would drop rediness 1-2% it wouldn't change much since if members of big alliance had bought 20 extra chems and each country would have ~30 chems by themselves fs would be still overpowered, besides missiles dropping rediness would make restarts life more miserable since to get rediness back they would need to explore more and that way provide more land to opponent (like for example in laf vs tivo+pdm war).
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

Xinhuan Game profile

Member
3728

Jul 10th 2013, 2:31:34

Missiles are generally used to regain readiness. Suggesting it to change to consuming readiness is, again, not a great idea, even though it does weaken a FS slightly.

This does not compensate for the stronger FS unless the amount of readiness consumed is at least 20% per missile, since each missile can easily be equivalent to 5 attacks at the end of a run, and they are harder to wall.

And we want to make kill runs slower, not faster.