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TanX Game profile

Member
29

Oct 14th 2012, 10:51:10

It would be very helpful to be able to tell what time a group of goods were sent to the market.

"En Route Since 6:49: 518,827 Jets on sale for $129 each"
"En Route for 1.2 Hours: 518,827 Jets on sale for $129 each"

Marshal Game profile

Member
32,589

Oct 14th 2012, 11:13:39

suggested before but still not bad idea.
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crest23 Game profile

Member
4666

Oct 14th 2012, 16:24:39

Why? Of what benefit would that info be?
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blid

Member
EE Patron
9319

Oct 14th 2012, 17:02:40

If you don't want to write down when you sent everything to market, and you're wondering how long your goods have been en route.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

crest23 Game profile

Member
4666

Oct 14th 2012, 17:35:09

I understand that, what I don't get is what is the benefit of knowing that? You cannot get it to get on the market any faster than it will regardless.
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blid

Member
EE Patron
9319

Oct 14th 2012, 19:18:31

Say you need the money to play your turns, or to buy some oil for an attack. You might want to know about how long you can peace out before you should come back to check on your country.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

synoder Game profile

Member
1664

Oct 14th 2012, 19:31:19

even if you knew what time you sent them there is still a couple hour range of when they will actually hit the market.

crest23 Game profile

Member
4666

Oct 14th 2012, 20:58:48

Exactly, there's a 2 hour range for them to hit the market and even then you don't know if they will sell the second they hit the market. An argument might be that there is an SO to buy yours at the price you set, that SO might be for 1 unit. So, this makes absolutely ZERO sense to me. I see no value in it. Unless there's something I'm missing.

Edited By: crest23 on Oct 14th 2012, 23:05:11
See Original Post
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blid

Member
EE Patron
9319

Oct 14th 2012, 21:11:19

Maybe you want to know how far into the range you are. So you know maximum 30 more minutes or whatever. Or so you know you're getting unlucky!

I don't know, it's probably not that useful, but it'd probably be easy to add.

Edited By: blid on Oct 14th 2012, 21:15:05
See Original Post
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

crest23 Game profile

Member
4666

Oct 14th 2012, 22:30:55

Not worth the effort to code it IMO.
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Xinhuan Game profile

Member
3728

Oct 15th 2012, 0:23:31

It's actually exceedingly easy to code, considering the Express market already tells you what time the goods will return to you.

h2orich Game profile

Member
2245

Oct 15th 2012, 2:51:39

having the time your goods return to you is more beneficial than having the time you sent your good to the market.

Requiem Game profile

Member
EE Patron
9559

Oct 15th 2012, 3:35:32

Originally posted by h2orich:
having the time your goods return to you is more beneficial than having the time you sent your good to the market.


Yeah that would be ok. It's not hard to track yourself, but I'm all for being lazy.

Also with the recall option it is less important if u have 3 turns to burn and you need your stuff right away.
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TanX Game profile

Member
29

Oct 15th 2012, 10:40:14

I constantly wish I could tell when I sent it. Sure, it's a two hour window when they could hit but if I send it to market and forget what time it was, having the game show it to me would prevent me from having to guess where the two hour window is. If I'm running a commie and selling twice per day, I will usually try and logon about 6 hours after I sent my stuff, because then I can at least look at the market price and see if my stuff will be likely to sell within the next hour or two. I don't spend my time indoors, so if I forget what time I sent my goods it's kind of a pain in the ass if I login early and there still en route. That's at least 30 min of my time wasted.

Considering it's a value that's most likely already stored, I can't imagine it'd take much just to display it. Not a game changer, but definitely worth the effort to code it IMO.

crest23 Game profile

Member
4666

Oct 15th 2012, 13:38:10

The game shows you the time since your last log in. So what if you log in 'early' and your goods have hit the market, what next?

Not worth the effort to code regardless of how exceedingly easy it is to code.
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Iamminghui Game profile

Member
176

Oct 15th 2012, 22:50:34

Not bad of an idea.. I like that...

bertz Game profile

Member
1638

Oct 17th 2012, 6:08:58

I think this is useful for stocks.

OneMansArmy Game profile

Member
376

Oct 18th 2012, 6:05:03

Could be useful to someone trying to figure out how well the luck bonus works based on how early their goods arrive on the market. There are not many things to screw up other than documenting the time the goods were sent and the time they arrived.

If what I was told is correct, someone who invests heavily into the luck bonus should often see their goods arrive earlier in that 2 hour window rather than later.
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LittleItaly Game profile

Game Moderator
Alliance, FFA, & Cooperation
2221

Oct 18th 2012, 16:02:44

it would be helpful to know how long the goods have been on the market.

On market for 6 hours: 518,827 Jets on sale for $129 each
On market for 28 hours: 400,827 Jets on sale for $185 each
On market for 71 hours: 100,000,001 Bushels on sale for $800 each
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qzjul Game profile

Administrator
Game Development
10,264

Oct 19th 2012, 0:15:07

This has been coded already, it's just part of a server switch (for express); if this is something most players want we could introduce it to more servers....

maybe i should write a poll manager for things like this...
Finally did the signature thing.

Xinhuan Game profile

Member
3728

Oct 19th 2012, 1:06:35

No no no, no poll manager, until you merge your 480 backdated commits back into live!

qzjul Game profile

Administrator
Game Development
10,264

Oct 19th 2012, 12:49:01

=D yes that too ;)
Finally did the signature thing.

Marco Game profile

Member
1259

Jan 14th 2013, 2:42:04

Bump for a timer while waiting for sales to hit the market!

General Earl Game profile

Member
896

Jan 14th 2013, 19:41:48

and how long goods will stay on the market for.
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Rockman Game profile

Member
3388

Jan 14th 2013, 20:14:30

and how much of a queue is in front of them at the same price (for farmers, destockers, and food resellers)

well, maybe that's asking for a bit much :P

Marshal Game profile

Member
32,589

Jan 14th 2013, 20:32:33

lol@rockman

yea that's way too much to ask and so would be knowing countries which stuffs those are.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....