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Tigress Game profile

Member
562

Sep 2nd 2012, 0:31:43

allow bonus points to be redistributed, to allow for best usage during particular phases of the game.
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Tigress

Xinhuan Game profile

Member
3728

Sep 2nd 2012, 0:56:06

If this was allowed, then the Turns bonus would be useless unless it gave twice as much turns for the same points.

Tigress Game profile

Member
562

Sep 2nd 2012, 19:42:47

actually I would think turns and production boost bonuses would be the only points which could not be reassigned.

The thought here is to maximize the effectiveness of points at various stages of the game. for example if land grabbing then defensive bonus or building costs are worth more. when stockpiling the expense bonus is probably the best investment. when de-stocking the resource decay or PM would be awesome to have.

the suggestion is offered to add an extra dynamic to the bonus points system, and give players an added layer of strategy to play with.
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Tigress

elvesrus

Member
5060

Sep 2nd 2012, 21:40:30

when the restart changes were announced I made a similar suggestion to have points spent on permanent bonuses refunded and reused at the players discretion.
Originally posted by crest23:
Elves is a douche on every server.

Xinhuan Game profile

Member
3728

Sep 3rd 2012, 1:56:37

Well I don't agree that it adds extra dynamic to the bonus points system. Imagine this.

1. I log on in the morning, before I spend a single turn, I move all my points into -Expenses (or -Decay).

2. I spend a few turns, made a grab, now I move all my points into -construction costs. Build a few turns

3. After building new acres, I move all my points back into -Expenses (or -Decay).

4. Repeat step 2 and 3 for a while.

5. I'm about to log off, now I move all my points into +Defenses.

6. Now I finally log off


So over 70 turns, I might have reshuffled my bonus points about 15 times. It would not only be annoying, but it would also be uninteresting to have every bonus active at the right time every turn. A decision must be meaningful.

Now obviously, this is pretty extreme, and you would probably just suggest something extra such as "Allow reshuffling the points only once per 5 days, or perhaps only twice per reset, or some permanent cost", etc.

But the point is still similar, it makes the bonus points system a bit less meaningful if you could switch it at will at no cost like skills in Diablo 3 (other than losing any NV stacks).

blid

Member
EE Patron
9319

Sep 3rd 2012, 2:00:54

Yah Xinhuan is right.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

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3186

Sep 3rd 2012, 5:51:30

I have to mostly agree with Xinhuan. The amount of effort required to balance it is just too much at this time.

Crippler ICD Game profile

Member
3752

Sep 6th 2012, 13:20:40

lmao - status bot post ftw!


but I agree for the most part, unless you loose points to relocate them, then maybe, like if you use building cost begining of the set (say 100 points on it for example) to reclaim you would get 50-60 points back, obviously turns 'booms' are one time events and should not be able to be moved.
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