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locket Game profile

Member
6176

Jun 29th 2013, 21:40:35

If someone is not good enough to run a country much past 1mill nw (I surely wont name anyone) then they should not be able to take out someone who is able to grow their country with any ease at all. Lemmings should do far less damage than they currently do especially if they are sending the minimum amounts to lemming.

In a real world sense this makes complete sense too. If my country goes and attacks someone and they have an overwhelming army it isnt like my army is going to come out anywhere near equal or better in kills.

Atryn Game profile

Member
2149

Jun 30th 2013, 0:15:41

To balance that, you should then have a bonus to multiple attackers or allow for coordinated / simultaneous attacks.

If you are running a country with 3M turrets and 10 countries attack you with 500K jets each, they should do some damage.

In several games this is handled by having one party "set up" the hit, and then others "join". Once enough have signed up, the initiator hits "go". The "joiners" forces are fully committed while "waiting" for the attack to start.

braden Game profile

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11,480

Jun 30th 2013, 0:24:16

locket is only afraid of being lemming'd!

scaredy cat!!

flgatorboy89 Game profile

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1620

Jun 30th 2013, 0:41:32

OH HELL NO. A SUGGESTION FOR YOUR OWN GOOD? PUSS Y
Jon
ZT, SoL


<jon> off to bed fluffbeater :p
<mrford> i dont beat fluffs
<mrford> i eat them
<mrford> gosh
<jon> well, fluffeater
<Kat> oookay....

braden Game profile

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11,480

Jun 30th 2013, 0:47:18

fluff, for fluffs sake.

flgatorboy89 Game profile

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1620

Jun 30th 2013, 0:50:01

fluffboy.
Jon
ZT, SoL


<jon> off to bed fluffbeater :p
<mrford> i dont beat fluffs
<mrford> i eat them
<mrford> gosh
<jon> well, fluffeater
<Kat> oookay....

Scorba Game profile

Member
666

Jun 30th 2013, 0:55:17

Lemming style attacks have already been weakened from 2025.

Makinso Game profile

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2909

Jun 30th 2013, 0:55:56

What the guy above me said, they used to be far more effective heh

Iamminghui Game profile

Member
176

Jun 30th 2013, 5:05:32

try watching '300' again.. when i send my country to do 'lemming' on yours, i made them a compulsory war chant.. i made them scream 'THIS IS SPARTA'..

blid

Member
EE Patron
9319

Jun 30th 2013, 14:41:54

i don't understand why failed attacks do more damage than successful ones. it seems absurd to me?
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

braden Game profile

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11,480

Jun 30th 2013, 17:17:18

failed attacks should do minimal damage (read losses)

locket Game profile

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6176

Jun 30th 2013, 21:04:45

Very minimal

braden Game profile

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11,480

Jun 30th 2013, 21:09:30

I send JUST above slaughter? I should destroy next to nothing

Scorba Game profile

Member
666

Jun 30th 2013, 21:15:34

You do kill very little at just above the slaughter message. It's only as you get near to the actual break that you get high amounts killed.

braden Game profile

Member
11,480

Jun 30th 2013, 21:19:13

ok fair enough I misunderstood- was under the impression t'was all the same

Scorba Game profile

Member
666

Jul 1st 2013, 1:20:52

Lets say at a min send fail you kill about 1.5%, an average successful hit kills 5%, and a high send that barely fails might kill 9%.

mdevol Game profile

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3244

Jul 1st 2013, 5:15:33

that said, a successful hit kills much more because it actually does other damage other than military.
Surely what a man does when he is caught off his guard is the best evidence as to what sort of man he is. - C.S. Lewis

Drunken Dibs

Member
467

Jul 2nd 2013, 21:44:55

larger army gets more friendly kills due to confusion and poor targeting skillz.
Conformity Requires Sacrifice.
Send Me More 18-20 year old female virgins if you want me to conform properly.

blid

Member
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9319

Jul 2nd 2013, 22:53:39

Originally posted by mdevol:
that said, a successful hit kills much more because it actually does other damage other than military.
Depends... if they have a lot of defense, the increased military losses cost far more than would 40 destroyed buildings or whatever miserable returns you'd get with a success. You're also probably better off intentionally failing the first several hits to lower the defenses faster which will ultimately lead to actually being able to destroy meaningful amounts of buildings more quickly.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

blid

Member
EE Patron
9319

Jul 3rd 2013, 1:15:26

Today I decided to test the hypothesis from the above post:

2013-07-03 01:07:06 BR Mdina (#134) Top20 (#268) 21B 1302 C
2013-07-03 01:07:01 BR Mdina (#134) Top20 (#268) 21B 1306 C
2013-07-03 01:07:00 BR Mdina (#134) Top20 (#268) 21B 1311 C
2013-07-03 01:06:59 BR Mdina (#134) Top20 (#268) 21B 1315 C
2013-07-03 01:06:26 BR Mdina (#134) Top20 (#268) 22B 1320 C
2013-07-03 01:06:24 BR Mdina (#134) Top20 (#268) 22B 1324 C
2013-07-03 01:06:22 BR Mdina (#134) Top20 (#268) 22B 1329 C
2013-07-03 01:06:19 BR Mdina (#134) Top20 (#268) 22B 1333 C
2013-07-03 01:06:16 BR Mdina (#134) Top20 (#268) 22B 1338 C
2013-07-03 01:05:54 NM Mdina (#134) Top20 (#268) DH
2013-07-03 01:05:46 BR Mdina (#134) Top20 (#268) 22B 1342 C
2013-07-03 01:05:45 BR Mdina (#134) Top20 (#268) 22B 1347 C
2013-07-03 01:05:43 BR Mdina (#134) Top20 (#268) 22B 1351 C
2013-07-03 01:05:40 BR Mdina (#134) Top20 (#268) 22B 1356 C
2013-07-03 01:05:18 BR Mdina (#134) Top20 (#268) 24B 1360 C
2013-07-03 01:05:15 BR Mdina (#134) Top20 (#268) 24B 1365 C
2013-07-03 01:05:11 BR Mdina (#134) Top20 (#268) 24B 1370 C
2013-07-03 01:04:05 BR Mdina (#134) Top20 (#268) DH
2013-07-03 01:03:40 CM Mdina (#134) Top20 (#268) DH
2013-07-03 01:03:29 BR Mdina (#134) Top20 (#268) DH
2013-07-03 01:02:58 CM Mdina (#134) Top20 (#268) DH
2013-07-03 01:02:49 BR Mdina (#134) Top20 (#268) DH
2013-07-03 01:02:22 BR Mdina (#134) Top20 (#268) DH
2013-07-03 01:01:38 CM Mdina (#134) Top20 (#268) DH
2013-07-03 01:01:22 BR Mdina (#134) Top20 (#268) DH

20 buildings per successful hit, seriously meaningless damage. But the bounced BRs? Oh, those were effective. Here's one:

Your forces invaded Top20 (#268)!
The defender held against your forces, causing them to retreat!

Your military lost:
720,000 Jets
Your enemy lost:
1,108,607 Turrets

400k jets = $64m. 20 buildings = $1.5m.

Result, his networth dropped precipitously:
2013-07-03 01:15:02 Top20 $10,513,688 18,926 acres RG
2013-07-03 01:10:02 Top20 $13,748,700 18,926 acres RG
2013-07-02 21:59:05 Top20 $16,537,161 18,926 acres RG

I probably should have just continued bouncing the entire time.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

crest23 Game profile

Member
4666

Jul 3rd 2013, 2:05:33

Wow, someone isn't making top 100 let alone top 20.
The Nigerian Nightmare.

prank

Member
165

Jul 3rd 2013, 3:12:13

Lemming kills typically take 2X more turns in a warchat to be successful. I'd say they are probably at the right levels as it is. If you are on the side being lemminged you should be able to outkill the opponent in an ideal fair number war.

Xinhuan Game profile

Member
3728

Jul 3rd 2013, 3:54:34

Well blid, bounced attacks kill twice as much army, but you as the attacker lose twice as much readiness.

blid

Member
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9319

Jul 3rd 2013, 4:12:51

More turns to use highly more effective spy ops :P
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

locket Game profile

Member
6176

Jul 3rd 2013, 5:21:43

Meh still a bit ridiculous that it even kills more. Even with tech a loser in a battle should lose a lot more than a winner unless he loses by like 1-5% or so. Which server was that Blid?

Marshal Game profile

Member
32,589

Jul 3rd 2013, 9:06:50

ffa alpha i guess.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

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Atryn Game profile

Member
2149

Jul 3rd 2013, 11:52:21


get medical tech?

blid

Member
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9319

Jul 3rd 2013, 12:26:19

Originally posted by locket:
Meh still a bit ridiculous that it even kills more. Even with tech a loser in a battle should lose a lot more than a winner unless he loses by like 1-5% or so. Which server was that Blid?
Primary. You can't really ever "ramp up" people in Primary (not enough turns) so you never destroy any worthwhile buildings. Better off just failing attacks all day and bombing structures.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

Dragon Game profile

Member
3712

Jul 4th 2013, 17:32:48

The simple thing to do is adjust the forces (adjusted for Gov Type and Tech Levels) required to make any type of attack to begin with.

Pick a number. Mine would be that the attacking force must be at least 80% the relative strength of the defending force for any type of attack excluding missiles, of course.

That doesn't eliminate lemming attacks, but it makes the strategy more "realistic", IMO.

Requiem Game profile

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9559

Jul 6th 2013, 12:57:31

Is this a complaint or suggestion>?
Req,
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Marshal Game profile

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32,589

Jul 6th 2013, 14:58:35

suggestion.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

cRaZyDaVe Game profile

Member
1487

Jul 6th 2013, 15:15:23

sounds like a complaint to me


Originally posted by Twain:
I love the idea of sending even 100 troops into an area so they can go assassinate citizens one at a time.

Marshal Game profile

Member
32,589

Jul 6th 2013, 19:10:20

he wants to weaken lemmings so suggestion.
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....