Verified:

Chewi Game profile

Member
902

Jan 10th 2025, 1:15:04

Most of it is caused by playing on mobile.

Chewi Game profile

Member
902

Jan 10th 2025, 0:24:51

Originally posted by Gerdler:
Originally posted by Slagpit:
Is that a theoretical concern? Or did someone pick it by accident this round?

It's theoretical so far. when playing actively you get 16+ points like 7-10 times over the course of the round iirc. If you keep it 24 that is never going to happen unless you have a reason to store bonus turns.

I'm sure it will happen to someone at 16 with all those chances. Unless you make like a popup warning or an extra page to prevent it. too many chances, too small phones, too big thumbs. I've like sold all my tanks on private market when I was trying to sell my bushels and stuff like that. I'm not sure it mattered that time, but this would matter to most people since its such a huge detriment to lose all bonuses for most strats.


I was afraid of clicking it when I getting the EQ reduction bonus.

Chewi Game profile

Member
902

Jan 8th 2025, 21:08:25

Chewi Game profile

Member
902

Dec 31st 2024, 7:38:38

Chewi Game profile

Member
902

Dec 23rd 2024, 17:52:31

Chewi Game profile

Member
902

Dec 19th 2024, 7:59:55

The person that suggested #3 is a genius. Probably going to win this set with a rainbow.

I'd suggest changing spy and SDI to like "Raiding" and "Planning" or something along those lines.

Changes should make next set interesting!

Chewi Game profile

Member
902

Dec 10th 2024, 18:15:38

Chewi Game profile

Member
902

Dec 4th 2024, 18:02:00

Chewi Game profile

Member
902

Dec 3rd 2024, 11:32:21

Originally posted by - Z -:
A number of people did. Hash’s use of it was killer.


Just a shame he screwed up his jump...

Chewi Game profile

Member
902

Dec 1st 2024, 17:11:00

Chewi Game profile

Member
902

Nov 18th 2024, 16:14:48

Chewi Game profile

Member
902

Nov 11th 2024, 16:04:17

Chewi Game profile

Member
902

Nov 4th 2024, 1:16:09

Originally posted by HH:
x


I see you!

Chewi Game profile

Member
902

Oct 28th 2024, 14:58:02

Chewi Game profile

Member
902

Oct 21st 2024, 15:15:19

Chewi Game profile

Member
902

Oct 14th 2024, 20:57:25

Chewi Game profile

Member
902

Oct 10th 2024, 0:09:37

Chewi Game profile

Member
902

Oct 4th 2024, 17:10:29

Chewi Game profile

Member
902

Sep 30th 2024, 12:49:27

Nicely done everyone.

Also, H4 was the closest on the t10 prediction. He said 725m and we all know The Price is Right rules always apply.

Chewi Game profile

Member
902

Sep 16th 2024, 18:14:26

Chewi Game profile

Member
902

Sep 14th 2024, 0:10:08

Defense bonus is useless on this server. Offensive bonus? Land gain bonus?

Chewi Game profile

Member
902

Sep 11th 2024, 18:59:51

Chewi Game profile

Member
902

Sep 2nd 2024, 1:53:20

Chewi Game profile

Member
902

Aug 26th 2024, 15:25:04

Chewi Game profile

Member
902

Aug 20th 2024, 7:21:54

Chewi Game profile

Member
902

Aug 16th 2024, 17:11:22

I think it would be useful to show your actual strength calculating weapons, gov bonus, and off allies.

So if I was a rep with 135% weapons sending 1m jets;

It would show me attacking with 1,000,000 jets with a power of 1,215,000 jets.

Then the allies could say "You offense allies provide up to 2,000,000 jet power but only send 1,215,000 due to doubling limit" or something like that.

Or am I the only person that goes cross eyed trying to figure out off allies?

Chewi Game profile

Member
902

Aug 12th 2024, 19:28:35

Chewi Game profile

Member
902

Aug 5th 2024, 21:05:43

Chewi Game profile

Member
902

Aug 3rd 2024, 1:19:55

Chewi Game profile

Member
902

Jul 23rd 2024, 10:38:45

Chewi Game profile

Member
902

Jul 18th 2024, 22:06:54

Chewi Game profile

Member
902

Jul 11th 2024, 12:21:37

Chewi Game profile

Member
902

Jul 5th 2024, 23:45:15

Chewi Game profile

Member
902

Jun 29th 2024, 0:07:36

Chewi Game profile

Member
902

Jun 9th 2024, 11:35:09

Chewi Game profile

Member
902

Dec 12th 2023, 12:36:38

Originally posted by Coalie:
Originally posted by qzjul:
Originally posted by Coalie:
Originally posted by qzjul:

As for ii); I would like people's opinion on this. Part of my thought is that surrendering and giving up a good chunk of money & goods, while not having absorbed an FS, is a "Fair" out for clans that don't want to war.

What do you think?


You need to increase the surrender money and goods significantly higher than what was previously suggested. The previous 50% of FA is just too small, Pennies on the dollar. Warring clans could spend a long times wargaining just to earn basically “nothing much”. I don’t want to assume which degen made the suggestion to “50% of max fa” but we call guess it was a fratboi99.

It should be:

10x their max FA. This will force the surrendering clan to be more proactive with diplomacy to avoid getting declared war on the first place.



Max FA is 10% of their stuff; 10x max FA, is "all their stuff".


I’m open for a middle ground since the original suggested was on the polar opposite “bare minimum”. 5x works too.

Laf knew this set had a warring surrender option but still chose to completely avoid diplomacy to ensure they didn’t get declared on. Instead they chose to openly slander/libel with no repercussions. It’s evident that “50% of fa” is not enough skin in the game. We need to increase the stakes significantly higher.



The 50% of fa doesn't work. That was tested and known. What was unknown was when the war would actually start. Since y'all didn't kill that last remaining right at 24h you didn't know it would be 24h either.

Chewi Game profile

Member
902

Dec 12th 2023, 10:23:59

Yes

Chewi Game profile

Member
902

Dec 7th 2023, 23:22:21

Originally posted by Primeval:
Originally posted by Chewi:
Tag "A" and "B" can have a resolved war then all countries from tag "A" can move to tag "C" then re-declare war on tag "B".

The defense account and the FA on surrender do not work.


The original changeset indicates a <20% max threshold on participants from a previous war to address this. I have not yet tested it myself.

"Clans may not declare war on a clan they have previously declared war upon. (Or that >= 20% of their members have been at war with via Clan Wars to avoid weird re-tag loopholes)"


Tested it myself and I am able to change tags to start another war with the same countries. Also for some reason the war dec was 72 hours.

Chewi Game profile

Member
902

Dec 6th 2023, 16:26:20

Tag "A" and "B" can have a resolved war then all countries from tag "A" can move to tag "C" then re-declare war on tag "B".

The defense account and the FA on surrender do not work.

Chewi Game profile

Member
902

Dec 3rd 2023, 22:36:30

You have a group of 40 people that are threatening to quit unless they can cause a group of 20 people to quit. Use that information how you like.

You should probably beta test things. It's either buggy as hell or just straight does not work.

Chewi Game profile

Member
902

Nov 29th 2023, 0:51:17

Chewi Game profile

Member
902

Nov 23rd 2023, 17:47:29

Chewi Game profile

Member
902

Nov 18th 2023, 21:46:36

Contact gains?

Chewi Game profile

Member
902

Nov 16th 2023, 8:57:41

Chewi Game profile

Member
902

Nov 9th 2023, 1:22:48

Chewi Game profile

Member
902

Nov 5th 2023, 0:36:43

Chewi Game profile

Member
902

Oct 31st 2023, 23:25:47

Chewi Game profile

Member
902

Oct 24th 2023, 17:25:52

Chewi Game profile

Member
902

Oct 22nd 2023, 14:06:01

Chewi Game profile

Member
902

Oct 15th 2023, 19:23:45