Verified:

Sov Game profile

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2509

Jun 25th 2024, 12:50:12

I can assure you that this feature will not make me harder to kill, but I don't intend on telling you how and why because then you will be able to kill me much more easily ;) But I wall faster with less distractions during sleep time. You guys are talking like this is 2020 and we are home everyday.

But this is not about just me, there are far more players who cannot or will not wall while sleeping who are totally disadvantaged in war time. If you want to make warring more attractive to others players and not just the hardcore few, then this feature really needs to come in.

Now forget Celphi and I for the moment, think about other people who war... will this benefit them? Will it make warring less daunting for so many? Warring well is a massive time-sink, and it should not be that way.

Sov Game profile

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2509

Jun 24th 2024, 14:38:34

I'll let you in on a little secret Coalie, there is at least 10 hours per week when I cannot wall at all. I just make sure I look online so you don't know when... but none of those hours are when I am sleeping lol

For example, I catch a 2 hour plane flight at least once a week ;)

Sov Game profile

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2509

Jun 24th 2024, 11:34:24

On the contrary, there are times I am more vulnerable when I am awake than when I am sleeping. When you guys run me it is always when I am sleeping but I wall faster because I set myself up for it. Even in the times when you do get me it is usually because I can't buy any more troops or am out of turns, hitting me at sleep time didn't really help lol.

But the reason why I am advocating for this change is because it is a massive deterrent for some people. I know for me I was in no hurry to come back because I dreaded going to war and being sleepless for a few weeks.

I believe this change is a great equalizer. A lot of people want to wall but due to family etc cannot wall when they are sleeping. Some people don't like the idea of just being targeted when they are sleeping.

We need changes like this that make it easier for people to come back and play and also be competitive.

Sov Game profile

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2509

Jun 23rd 2024, 15:46:32

Any update?

Sov Game profile

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2509

Jun 21st 2024, 16:02:35

Originally posted by HRH Princess Tisya:
Welcome back, SoF!

But I'm sad about Requiem, I want him back please :(


He is a SoFer now. The Requiem you once knew is gone.

Sov Game profile

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2509

Jun 20th 2024, 21:56:50

Originally posted by danzigrules:
sites down....


Hamster needed a break, he will be back on that wheel shortly.

Sov Game profile

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2509

Jun 18th 2024, 10:18:11

Originally posted by mrford:
What e-mail?


I sent you an email myself, first person to get one lol

Sov Game profile

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2509

May 23rd 2024, 22:12:10

LAF have their own site if I am not mistaken. Boxcar is not their primary site.

So I think it is just PDM and Rage on Boxcar as a primary site?

Sov Game profile

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2509

May 21st 2024, 9:29:50

Yes it has. Good to see you!

Sov Game profile

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2509

May 19th 2024, 15:45:36

Originally posted by Rick:
Originally posted by Xyle SoF:
FA contact for a failed spy op is not necessary ;)


For multiple failed ops, it is...


No, it really isn’t. Not unless they are harmful ops.

Sov Game profile

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2509

May 9th 2024, 20:54:23

Originally posted by Coalie:
yeah but what happened after the sperm war?

Probably the same thing that happened after SOL/SOF/Rage/Mercs/Evo/Elders vs LAF
The population thinned out


The only Alliance that really declined was Evo as it lost its strong alliance leaders and never rebounded. After the SPERM war there was somewhat of an arms race between the 2 server blocs until the fall of SoF’s dominance in 2014. The declines happened after MD and SOL ushered in the era of peaceful wars. For example, in the 3 sets after the SPERM war MD went from 40 something members to 111 as it sought to challenge SoF.

Sov Game profile

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2509

May 8th 2024, 15:38:58

Upon attempting a spy op with no turns on hand this message displayed:-

You do not have enough turns!br />

So just a minor error in the code

Edited By: Slagpit on May 9th 2024, 23:01:51
See Original Post

Sov Game profile

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2509

May 4th 2024, 23:24:12

Originally posted by Cathankins:

I have a lot of backup coming later in the future and this will get much worse as time goes on.


If evo/merc doesn’t back down I will return with so many player I will we both clans off the servers.


This includes sod and sol.



I do not make promises I cannot keep. You would think the guys here would learn that about me by now ;-) we’ve been through that before haha




That is cute.

We will be waiting for you.

Sov Game profile

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2509

May 3rd 2024, 14:26:25

What is the intention of this group and how will it assist recruiting efforts? What specifically about this group will bring people in?

Sov Game profile

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2509

May 2nd 2024, 23:55:58

Nice recruiting effort this set and leading by example. The biggest recruiting effort in the last 5 years.

The game needs more of this.

Sov Game profile

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2509

May 2nd 2024, 23:55:03

He is a suicider that does not identify as a suicider.

Sov Game profile

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2509

May 2nd 2024, 6:48:33

Originally posted by Josey Wales:
Originally posted by Sov:


In fact I know that Mercs alone has at least 5 players you wouldn’t be able to kill even if you had every single member in the warchat with full turns. Yes they are that good.



Wrong.


Please enlighten us with your warring experience.

Sov Game profile

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2509

May 2nd 2024, 1:50:00

Originally posted by Drow:

agreed on no current era warring experience, though I resemble the no credible war leaders remark, even if it has admittedly been many, many years since I was an active HoW.
we do currently count multiple former PDM HoW's in our ranks though.


Perhaps I phrased that incorrectly, credible war leaders with recent warring experience. Anyone you may have would not have warred seriously in a long long time and warring is very different in the current era.

Sov Game profile

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2509

May 1st 2024, 23:47:53

Originally posted by Drow:
Originally posted by Sov:
And you feel this is worthy of telling the entire server?

I appreciate that at least you are providing some much needed activity to AT, but I fail to see how this thread and the airing of any grievances publicly benefits your Alliance.


tAN has hit it pretty well on the head.
We have been trying to avoid the drama, but, we are taking right of response in this case, given that doug has come here publicly to make a post making allegations about conspiracies.

In terms of recruiting, Paradigm has actually been one of the more active alliances doing so the last few sets.
We have been putting significant energy into recruiting, which is why so many old Paradigm faces are about.


Fair enough, you deserve right of reply.

Sov Game profile

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2509

May 1st 2024, 23:45:51


Originally posted by Josey Wales:

And the rest of you freighter class rejects should thank him for not letting the Dogs off the chain.

PDM had the numbers and we could have ripped all of you Termites apart, set after set, for years.

You know who kept you safe from us?


Originally posted by Josey Wales:

Doug- you should have let us tear this Server to shreds.


Cute…but seeing as though PDM has no current era warring experience and no credible war leaders, I doubt you would be able to defeat one of the warring alliances let alone all of them. 2013 warring tactics won’t cut it.

In fact I know that Mercs alone has at least 5 players you wouldn’t be able to kill even if you had every single member in the warchat with full turns. Yes they are that good.

Sov Game profile

Member
2509

May 1st 2024, 2:55:01

Originally posted by mrford:
Same fluff, different toilet old friend. Ain't played in a while.


Good to see you around bud

Sov Game profile

Member
2509

May 1st 2024, 1:55:12

And you feel this is worthy of telling the entire server?

I appreciate that at least you are providing some much needed activity to AT, but I fail to see how this thread and the airing of any grievances publicly benefits your Alliance.

Sov Game profile

Member
2509

May 1st 2024, 1:06:00

So much unnecessary drama that does not need to be aired publicly.

Imagine you guys put more efforts into recruiting.

Sov Game profile

Member
2509

Apr 28th 2024, 9:40:21

Originally posted by Leto:
Originally posted by MrEd:
Originally posted by m0bzta:
Does anyone still try and bring people to this game


just need to ask

Yes. I use a Facebook group. I think each clan should make their own Facebook group for recruitment.


Agreed


https://www.earthempires.com/...uiting-52573?t=1712906748

Sov Game profile

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2509

Apr 25th 2024, 14:11:29

I’ve been locked in an eternal Cold War with Superfly for years.

Sov Game profile

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2509

Apr 23rd 2024, 5:19:23

Originally posted by KoHeartsGPA:
If you're on the receiving end of speedkill(TM) no highlights will save you!


Shh. You know the rules. We don't talk about Speedkill.

Sov Game profile

Member
2509

Apr 23rd 2024, 4:58:48

If you have a way for Discord to provide alerts with audio queues to signal you are being hit then that’s awesome. When I am warring I run several IRC clients with highlights

Sov Game profile

Member
2509

Apr 23rd 2024, 4:15:17

Can’t use Discord because news is troublesome on that platform. For walling I use IRC highlights.

Sov Game profile

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2509

Apr 23rd 2024, 2:32:36

Sounds good

Sov Game profile

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2509

Apr 23rd 2024, 1:19:38

Any updates regarding this?

Sov Game profile

Member
2509

Apr 15th 2024, 5:26:03

Originally posted by Leto:
There is strategy on when to take your 8 hours window. For many vets, it's likely going to be the time clans are most likely to fs; as we can get alerted instantaneous when we are hit already. It would make sense for an entire alliance to black out a certain time range as a group to gain a tactical advantage. That would cause its own challenges and pivots, where clan A is zoned out from 00:00 to 08:00 by. Clan b is zoned out 08 to 16:00 gt. Making where you can only really fight from 16:00 to 24:00.

I think 2 days out of the week would be more beneficial to gameplau, but they can not be consecutive days. This would allow for more robust counterstrikes.


I can tell you that most people would simply select when they are sleeping. I have no qualms in walling any FS, I have survived chem rushes from 60+ countries hitting me which would normally result in a 10 second death. What I don't like is not being able to sleep.

Sov Game profile

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2509

Apr 15th 2024, 5:19:42

I have started posting some material up on the Leadership Resource forum for the purposes of assisting Alliance leaders. I recommend Alliance leaders visit and check it out. I will continue posting more material which you might find useful.

If you have any questions feel free to post in those relevant threads and I'll address them when I can.

Sov Game profile

Member
2509

Apr 9th 2024, 23:49:19

The removal of restart bonuses will basically make wars less competitive. Any restart will take significantly longer to be able to effectively re-enter a fight and war activity will die off far quicker.

Wars between small tags have far different dynamics than wars between 50-100 member tags.

Sov Game profile

Member
2509

Apr 4th 2024, 10:02:55

For warring Dict Destroyer.

Build and stockpile as a Dict Techer and then destroy acres before war.

Sov Game profile

Member
2509

Apr 4th 2024, 3:36:06

Originally posted by KoHeartsGPA:
Yeah it would be useful to do some of these things, especially being able to delete private messages...


I will never let you delete those private messages to me and I will forever use them against you.

Sov Game profile

Member
2509

Apr 4th 2024, 1:45:51

Most wars I have been involved in usually vary their chat times between the 3 main zones. I think the timezone most disadvantaged would actually be Euros. But even if you cannot be killed for 8 hours, there is still a huge 16 hour window to kill said country. It would mean tags have to adjust their tactics but overall I think it is fairer gameplay.

In terms of the FS, most FSes these days comprise of at least 2 warchats. If you can't get a target at one you would have to get them at the other. In terms of participation you might not be able to make 1 chat, but you can make the other one.

Sov Game profile

Member
2509

Apr 4th 2024, 1:06:11

I'll address your final points first due to time constraints.

Originally posted by Slagpit:

* Discussing and voting on appointment of game and forum moderators - How will a group of players evaluate moderator performance when they don't have access to the moderator tools? You can't just go by what players say because many of them will claim innocence no matter what.


You can investigate a matter without needing specific access to the tools. For example, you would see discussions on moderator channels and forums, you would interview other moderators and even consult with the community. The person responsible for this would post their findings but other commissioners would also have their own beliefs. But it would go to a vote.


Originally posted by Slagpit:
* Responsible for promoting the game - Where does the budget come from?


It comes down to scale. The playerbase is so critically low that you need to slowly start growing it and you can do so without a budget. If players return then Admins may feel a budget would be warranted to try and attract more players in the future. There are so many Earth2025/EE related social media groups and contact lists available you don't need a budget to get going.

As an example, last time I brought SoF back from the dead a couple of years ago I personally recruited 60 people back to the game in a couple of weeks with just a couple of posts on social media and a mass email. This lead to other tags also recruiting and the game enjoyed a nice boost.

Right now there is less than 150 active players on Alliance if I am not mistaken. With a bit of effort from a handful of people this could easily become 300 within 1 set.


Originally posted by Slagpit:
* Propose and vote on game changes - This is way harder than 90% of players think and it's nearly impossible to do properly without source code access.


In a Corporate structure the Board of Directors do not personally implement the changes. Basically they would just discuss and decide what changes should be implemented and then liaise with appropriate parties to ascertain how.


Originally posted by Slagpit:
* Decide on game rules and implementation of them - Is this really that dynamic of a concept?


Basically the issue is this game goes for long periods of time with no management or leadership. You are here now, but for how long? It would be no issue if there were multiple active and engaged admins. I am giving you a suggestion that the game can be managed and run going forward so that it can grow and not be neglected for large periods of time.

Sov Game profile

Member
2509

Apr 4th 2024, 0:46:44

I posted this on AT as part of larger group of suggestions but I think the concept itself is worthy of it's own thread for discussion.


One of the biggest aspects of warring is walling, but the problem is not everyone can be online 24/7 to wall. I have been known as one of the harder to kill players in the game, but it is very draining in my older age to go without sleep. In fact it is one of the things I dread about the game.

I believe it would be a positive for the game if a player has an option to select an 8 hour period of the day where their country cannot attack or be attacked. That means any player willing to wall have an 8 hour respite and also any player who does not wake to wall has a fair opportunity to level the playing field against the guys who will wall 24/7. There will always be those players who do not take up the 8 hours.

If that player is attacked during this 8 hour period the attacker would be greeted with a message along the lines of "Your Generals refuse to attack due to bad weather. They advise that the weather will improve in ** hours."

You can change your 8 hour period but any changes will take 24 hours to become active.


A further note, I don't think you should be closed off to landgrabs during this 8 hour period because that would have broader repercussions in terms of retals and landgrabbing etc. But I am certainly open to input from others.

Edited By: Slagpit on Apr 23rd 2024, 1:28:30
See Original Post

Sov Game profile

Member
2509

Apr 3rd 2024, 22:36:55

In a corporate structure, a Board of Directors is appointed by the Shareholders to run and operate the entity on behalf of Shareholders.

https://en.wikipedia.org/wiki/Board_of_directors

Admins are stretched for resources and time. Being a moderator for the game or forums does not mean you are running the game. You want people who are willing to put their time in to make decisions for the game to help further the game.

I recommend creating a "Game Commision" to act almost like a Board of Directors to help run the game. Naturally admins will not only have a spot on the commission but also veto power over it. The duties of said commission would be:-

- Discussing and voting on appointment of game and forum moderators
- Responsible for promoting the game
- Propose and vote on game changes
- Decide on game rules and implementation of them

Members would not have access to code or mod tools.

Sov Game profile

Member
2509

Apr 3rd 2024, 16:24:11

I have been logging in here quite a lot in recent times and have thought a lot about whether I should return to the game. Along with that I have thought hard about how I would revive the game and more than that, try and give it a future. For me I think about rebuilding SoF but then I look at the server and it becomes a question of the value of the time investment.

Here are some brief ideas I am happy to put forth for you all to ponder on and possibly consider. Keep in mind that these ideas are with a longterm goal of growth in mind...


- Introduce "Bad Weather"
One of the biggest aspects of warring is walling, but the problem is not everyone can be online 24/7 to wall. I have been known as one of the harder to kill players in the game, but it is very draining in my older age to go without sleep. In fact it is one of the things I dread about the game.

I believe it would be a positive for the game if a player has an option to select an 8 hour period of the day where their country cannot attack or be attacked. That means any player willing to wall have an 8 hour respite and also any player who does not wake to wall has a fair opportunity to level the playing field against the guys who will wall 24/7. There will always be those players who do not take up the 8 hours.

If that player is attacked during this 8 hour period the attacker would be greeted with a message along the lines of "Your Generals refuse to attack due to bad weather. They advise that the weather will improve in ** hours."

You can change your 8 hour period but any changes will take 24 hours to become active.


- Introduce clan incentives based on number of members
You want to encourage clan/alliance leaders to recruit more people and you want to reward them for making their clan bigger. They should not be overpowering bonuses, but ones that are enough to encourage clans to grow. For example you could boost restart bonuses for clans with more than 15 members by 5%. If the clan has 20 members then that could become 7.5%. If the clan has 25 members then that becomes 10%. etc etc. I have other ideas but not the time to go into them. But I will note that history has shown warring tags have always been the ones more inclined to recruit heavily for obvious reasons.


- Forget new UIs and out of reach projects like AI overhauls. Keep it simple.
Do small UI improvements and other slight changes but forget the blue sky projects that go nowhere, utilize the resources you have better.


- Advanced vs Normal Servers
Make it easier for new players to come into the game with simple server choices. Such as:-

Easy Primary Server - Basically how Primary Server is right now but with bots. You need to make the server feel more populated for newer players.
Advanced Primary Server - Think of the old 1B server back on Swirve. Basically same rules as Alliance but no clans. Let people coordinate ingame and learn how to relate with other players. Maybe no bots, but this would need to be considered. It is a step to Alliance but also introduced the social aspect back to Primary which is something that really drives people to be active in the game.
Easy Alliance Server - A server designed more for netting rather than warring. Basically make it so a country cannot be killed, for example special attacks are nerfed and a country can never drop below 100 civilians.
Advanced Alliance Server - Basically the server as it is now.
Easy FFA Server - Can only run a max of 5 countries, for those who do not have time to run 16. An easy stepping stone into FFA as 16 countries is quite daunting for those who are used to only running 1.
Advanced FFA Server - Basically FFA as it is right now.


- Create a standard EE staff forum handle
If someone is posting in an official capacity regarding an admin or mod action as EE staff it should be as EE officially and not as an individual. Remove the personal side from the forum mods and admins.


- Promote the game immediately
Use the large database to begin emailing all past and present players to invite them back to the game. Encourage current players to invite people back to the game. Promote the game through all avenues to the Earth2025 community. There is a big opportunity to really kick this game back into gear in 2025 but you want people to come back to something in a healthy state. I know if I came back I could get SoF back to 40 members in 2 sets if I put in the effort by myself.


There are a ton of other things I would also do but perhaps I might post about those another time. The fact is the admins need to stop thinking about this game as their side hobby and consider it as a business and run it like one.

Sov Game profile

Member
2509

Mar 11th 2024, 22:19:54

This drama is not dramatic enough.

Sov Game profile

Member
2509

Sep 20th 2023, 6:28:08

Originally posted by thefloyd_IX:
I need a place to tag

I'm not going to be active on any type of discord.
I'm not going to war
I'm not going to bother anyone

I will log in and play everyday

Thats about all I got


Lies. I bet you are inactive already.

Sov Game profile

Member
2509

Dec 18th 2021, 14:29:39

You assume there are active admins.

Sov Game profile

Member
2509

Sep 28th 2021, 12:09:51

Originally posted by galleri:
yeah and the only thing you will see left here is a bunch of old crusty angry asses that cannot fit into their speedos anymore running around being a bunch degenerative ungrateful pruned nerds in the middle of their midlife crisis.
Anyone with common sense sees this and leaves again.


This may be true but I still fit in to my speedos.

Sov Game profile

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2509

Sep 28th 2021, 12:05:47

The turtle pr0n keeps the game going

Sov Game profile

Member
2509

Sep 28th 2021, 12:01:20

Buy more SDI!

Sov Game profile

Member
2509

Sep 1st 2021, 7:54:39

Hey Subby, we miss you and your 1.5 minute walling!