Originally
posted by
Real Man:
Cyref, go netgain on a solo server if you want solo player dynamics. What’s the point of having an alliance to solo style netgain on the alliance server ?
But where did I say I want to play a solo server with solo dynamics?
I was simply pointing out Mehul's intended dynamics where your final NW measured success and war was one of several components that could be used to achieve that goal.
Grudge wars that repeat set after set with multiple tags ganging up against alliances that prefer to use diplomacy and commerce (also components of the game) to compete for the NW title are by their very nature harmful to the player base. It used to be, there was a reason for a war in any given set. That's why the NLS v NM 'bored war' was unique in it's time, and why Imaginary Numbers were different because they DGAF about NW when they went to war.
I too miss the good old days where you had to measure every landgrab against a live opponent; where you calculated to win the exchange even after the retal. But that worked best when there were thousands of countries on the server not dozens.
The neverending grudge wars were not the only cause but they certainly contributed to the loss of players in this game. They certainly contributed to the loss of members in my tag at the end of the Jolt era, when a couple tags with much bigger numbers decided to FS and/or RoR the mostly netting tag I was in with no reason for war and with no concern for their own ending NW.
The introduction of bots was an attempt by the current developers to counter that and I wish the bots would be capable of retal be it with spies or BRs or ABs or missiles or anything except just roll over and explore for more land. And the bots are also dumb at commerce and detrimental to the public market play that was the original genius of Mehul's creation.
Why is it some tags _never_ attempt a netgaining set?
Is it because most of their members have no interest in netting? Is it because to them the entire game consists of building a battlewagon and then logging in at the chat time and mashing the attack button when they are told? Yeah well that can be fun once in a while if ya got the time but set after set after set?
Effing b o r I n g !
tbh i see ClanGDI in it's current form as an attempt to provide netters with an alternative to getting run out of the game but ultimately it's an overreaction to what the warmongers have already done to this game.
Derrick has some really good ideas about how ClanGDI could be implemented and I hope they will be explored.
So RM, telling me to F OFF and go play on a solo server is just your way of avoiding the real discussion of what has happened to this game. Yours is not a serious attempt to discuss potential fixes.