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seangcxq Game profile

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Apr 17th 2020, 8:56:13

Welcome back KeTcHuP

seangcxq Game profile

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Aug 25th 2019, 15:16:23

Not really UI related, but on the topic of war, I'd like to see the attacks allowed per second lowered. Last I checked, around 5/second was possible with about 10 requests sent per second. Not sure if 5/second is a hard limit or the server was too overloaded to handle 10 in one second.

I'd like to see this number reduced to 1 attack every 1-3 seconds. At least on FFA servers.

seangcxq Game profile

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90

Aug 25th 2019, 15:12:07

You can already see your networth, food, money, and turns in the top status bar. Why display the same information twice?

seangcxq Game profile

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Aug 24th 2019, 13:57:33

Attacker
10 acres
200 spies
20 spal

Defender
100 acres
1000 spies
10 spal

Attacker should lose here since 200 spies would be only 2 spal?

Needs to be a bonus, imo.
For example, say an arbitrary fixed 50%, instead it would be 4 spal. This would require 500 spies to reach 10 spal on defender and break.

seangcxq Game profile

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Aug 24th 2019, 13:48:35

Public market info text should be a drop-down tooltip, you shouldn't have to scroll down to be able to sell on mobile just for some filler text. In general, most of the info text is filler and can be replaced with drop-down tooltips that instead provide information more helpful to new players.

seangcxq Game profile

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Aug 24th 2019, 13:44:19

First thoughts, this is a big step in the right direction.


There is no topic for main page discussion.

Main Page
Remove networth, food, money, and turns from the main page. Now that the UI is being updated it's time to remove redundant info.

Edited By: seangcxq on Aug 24th 2019, 13:50:05. Reason: added overall thoughts on the new UI
See Original Post

seangcxq Game profile

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90

Aug 24th 2019, 13:31:52

Originally posted by Gerdler:
You can approximate it very easily based on a few assumptions, assumptions that are usually wrong(but hopefully close), and thus the approximation is not the exact answer.

The math is done for every landgrab you make for one country, and that is fine, but if the server has to do it for up to 61 countries each time you press the link to the scores list it starts to become computationally heavy. Or when it updates the database of every country on every server so that API's can grab it. It would be something like 3000-3500 countries to be calculated at once and the DR of every hit of the last 72 hours on each of those 3000+ countries has to be calculated. Thats probably 15-30k hits normally (when there are no big wars going on). And then we have not even gotten into the C:C DR, which would have to be calculated for every hit all reset on every country pair separatly; that could be another 100-200k hits. Each of those hits will have to be recalculated at least every 3 or 5 minutes (however often the scores database is updated on the server) as they each will have changed through the DR formula.


So it requires recursion?

Even so, it doesn't need to be fully computed from the beginning every 3-5 minutes. Previous scratch can be cached and each update would only build upon the cache. Difficult to discuss in words, but I don't see it as unrealistic. That being said I am not familiar with the actual hardware limits here at EE.

seangcxq Game profile

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Aug 24th 2019, 4:42:49

[quote poster=Pang; 47561; 909378]
Originally posted by Z [Post Script]:
I almost titled my post “ask for donations to keep servers running” but thought it was too narrow given some other items I listed. I know people have offered to pay to buy EE before. And I know many people are interested in seeing it do better. So, yes, what does it cost?


We've only ever received one serious person who wanted to buy EE and the offer was not in the ballpark of what we would have considered selling for.

I'll do some threads about it when we get closer to launching it, but I'm curious what sort of price folks would be willing to pay for a Premium EE experience -- stuff like being ad-free, getting your bonus points automatically, maybe a custom avatar or something. [/quote]

Send me a price via PM you'd consider selling for.

seangcxq Game profile

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Aug 20th 2019, 4:07:25

Originally posted by Pang:
computing DR for every country in the scorelist is very expensive computationally. no chance we'll be doing that :p

spyop is more reasonable

I updated the forum too so you can pepper the other thoughts on there


Would be odd to spend turns to attain DR info when it can be calculated for 0 turns just by doing some math. What is the actual DR formula used that is so computationally expensive? I have a very close approximation that takes barely any resources.

seangcxq Game profile

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Jun 20th 2019, 13:56:27

Originally posted by Gerdler:
Keep less of everything or kill the second restarts restart bonus seems like a good middle ground. I dont think that voting is a good way to settle this since most players don't actually understand the game enough to see what effect potential changes will have.


Really? It seems like nearly everyone still playing this game has been playing for over a decade. Are there really that many new players? We really don't need to imagine the effects, since we have all (unless you are new) have seen the effects of both with and without.

seangcxq Game profile

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Jun 20th 2019, 13:55:08

The original suggestion itself is useful in regard to the actual comments, but not general community sentiment. Many people vote, much fewer will actually comment.

seangcxq Game profile

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Jun 19th 2019, 11:37:15

Maybe something that starts on one server only.

seangcxq Game profile

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Jun 19th 2019, 11:36:28

Originally posted by Mister Ed:
Originally posted by Marshal:
lol@mister ed

you got attacked
you destroyed 333 333 submarines and lost 555 555 battleships

It depends. Jets can also attack Navy and vice versa.


I'm still thinking about the wording and how it would work, but there will be a poll for it.

seangcxq Game profile

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Jun 18th 2019, 11:09:10

seangcxq Game profile

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Jun 18th 2019, 11:06:28

seangcxq Game profile

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Jun 18th 2019, 11:04:49

seangcxq Game profile

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Jun 18th 2019, 11:04:31

Sell price of missiles? Needs to be low enough that this isn't a semi-viable netting strategy or it would be overpowered...

seangcxq Game profile

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Jun 18th 2019, 10:58:33

yes

seangcxq Game profile

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Jun 9th 2019, 1:17:29

Imagine being so upset over a ruined Express set that you spam FFA forum with express server drama...

Sorry I ruined your top 5 finish JAYR by double tapping lol

seangcxq Game profile

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Jun 9th 2019, 1:12:03

I deleted it for your benefit. If you want everyone to see the nasty PMs you sent me I have no problem with it. Like I said I'm not a suicider, please stop trying to spread misinformation.

seangcxq Game profile

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90

Jun 9th 2019, 0:20:19

Thanks for the invites (both to NBK and PMs), I've found a FFA clan.

seangcxq Game profile

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Jun 9th 2019, 0:14:54


Edited By: seangcxq on Jun 9th 2019, 0:38:45. Reason: removed private messages
See Original Post

seangcxq Game profile

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Jun 9th 2019, 0:09:08


Edited By: seangcxq on Jun 9th 2019, 0:39:11

seangcxq Game profile

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Jun 8th 2019, 2:01:48


Edited By: seangcxq on Jun 9th 2019, 0:39:30

seangcxq Game profile

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Jun 8th 2019, 1:57:06

Edit: Found a clan, thanks

Edited By: seangcxq on Jun 9th 2019, 1:25:58
See Original Post

seangcxq Game profile

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May 29th 2019, 0:31:48

Thanks

seangcxq Game profile

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May 29th 2019, 0:13:12

Got invited back to the clan in Aug 2016. Website isn't working, and I know it's a bit late (ok, almost 3 years lol), but was hoping to find a contact?

Thanks

seangcxq Game profile

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Feb 2nd 2012, 8:31:07

pm if interested

seangcxq Game profile

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Jan 31st 2012, 5:01:59

Thanks mate. Going to try for a top 10 this set. I'll actually start at the start of the set this time so we'll see what happens

Edited By: seangcxq on Jan 31st 2012, 7:32:23
See Original Post

seangcxq Game profile

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Jan 25th 2012, 6:51:22

Looking for tech/defense allies. PM me

seangcxq Game profile

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Jan 18th 2012, 23:59:53

Can also just hit the Esc key before the page finishes loading.

seangcxq Game profile

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Jan 18th 2012, 6:47:24

First, you should get your BPT up to 20 by building construction sites. After that, you should choose a government that helps your strategy, which you have chosen to be casher.

I'd recommend Republic (For the 20% PCI and explore bonus), but you can also choose Theocracy (for the faster construction, cheaper military, and 50% population bonus).

Once your BPT is 20, you should alternate building more construction sites and equal amounts of enterprise & residential zones. Don't worry about any other types of buildings, the enterprise zones and residential will be much more beneficial. You should try to get your BPT up to around 50 - 60, depending on how much land you plan to get.

Once you've reached 50 - 60 BPT, you can continue to explore and evenly build enterprise and residential zones, but try to buy residential and business tech when you can, as this will increase your income. (Maximum is 180% unless you choose Theocracy, in which case it is 152%; Try to get close to the maximum)

Keep in mind that you will have negative food income, be sure to buy food as needed. Resist building farms, it will be much more efficient to purchase it from the public market.

Be sure to look into batch exploring & stocking/destocking

For a more detailed guide, visit the wiki: http://wiki.earthempires.com/index.php/Casher

seangcxq Game profile

Member
90

Jan 18th 2012, 6:33:59

BPT is a bit low, should be about 50% higher.

You don't really need the residences, you'd be much better off with industrial complexes. The oil rigs are somewhat important on this server as oil is both scarce and expensive, but keep an eye on the prices (~$220+ is high).

Your industrial tech is a bit low, you should try to get as close to the maximum as possible, which is 160%. You can setup a market order or try to buy it when the prices are low (~$2200).

seangcxq Game profile

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Jan 6th 2012, 7:13:39

Originally posted by ICe Man:
There are several with more than that in a single country.


Yeah, you are right, guess this isn't the old FFA days when 50 - 100m networth was a top 10 finish and 300m bushels were a lot instead of just a day or two of stocking.

seangcxq Game profile

Member
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Jan 6th 2012, 2:48:39

Originally posted by Drinks:
Your calculator is broken.

It doesnt have enough 0's allowed in the food column. :)


You have more than 1,410,065,408 bushels?

Now allows 99,999,999,999,999,991,611,392 bushels. Pretty sure nobody has that many.

Edited By: seangcxq on Jan 6th 2012, 2:50:41
See Original Post

seangcxq Game profile

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Jan 5th 2012, 5:55:54

Well I put market commissions, could just choose Demo government to disable that and use it like private market.

I want to integrate something that helps out with private market destocking but I'm doing a bit of work on the site first.

seangcxq Game profile

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Jan 5th 2012, 5:18:42

seangcxq Game profile

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Jan 5th 2012, 4:54:05

Understood, I will write a program to calculate it for you now.

seangcxq Game profile

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Jan 5th 2012, 3:33:04

Schafer? Or was that a separate person?

seangcxq Game profile

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Jan 5th 2012, 3:28:09

Food NW = food/1000

seangcxq Game profile

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Jan 5th 2012, 3:17:24

Is the server loading slow for anyone else? I'm getting load times as long as 3 - 5+ seconds.