Originally
posted by
Burkey:
Just wondering, as I started a commie strategy on the express server last time around for a quick test, done a ton of research first, but then after a while of building, literally half of my income was being spent on buying food per turn .... is it best then to ensure I have some farms to just enough cover the cost of feeding my population and military??
Best build for a Commie is Indy (Industrial Complexes). Your build should be Construction Sites and ONLY ICs. No farms or other buildings. Produce military (jets and turrets only, tbh) and sell then for money to buy whatever else you need (oil, tech, food, etc.)
You'll want your Indy tech >150 first, then bus/res tech >150 to boost your turn income/reduce your turn deficit, etc.