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3186

Jan 14th 2011, 2:03:32

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense.

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3186

Jan 14th 2011, 2:03:32

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentF
Land7000
Tax Rate35%
Net Income$16000
Net Food26800
Money$5.1E+6
Food530
Oil0
Turns0
Turns Played755
Turns Stored0
Technology
Military97.89%
Medical100%
Business116.45%
Residential117.86%
Agricultural157.24%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT60
Enterprise Zones0
Residences0
Industrial Complexes80
Military Bases0
Research Labs0
Farms3000
Oil Rigs0
Unused54
Military
Spies28100
Troops33000
Jets0
Turrets940000
Tanks37000
Readiness100%
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles1

Prima Game profile

Member
286

Jan 14th 2011, 2:06:54

kk.. gonna bite the bullet here and go first ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

LittleItaly Game profile

Game Moderator
Alliance, FFA, & Cooperation
2220

Jan 14th 2011, 2:31:57

Money $5.1E+6

Howd you end up getting that much money? =P
LittleItaly
SOL Vet
-Discord: LittleItaly#2905
-IRC: irc.scourge.se #sol
-Apply today @ http://sol.ghqnet.com for Alliance

Spear Game profile

Member
249

Jan 14th 2011, 2:32:59

I'm wondering where those extra ~4000 acres disappeared to.

Prima Game profile

Member
286

Jan 14th 2011, 2:52:43

labs
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

Prima Game profile

Member
286

Jan 14th 2011, 2:55:53

LI it's only 5 mil... if it was 1E+9 then I'd be truly happy for 755 turns:)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

Slagpit Game profile

Administrator
Game Development
5081

Jan 14th 2011, 2:59:02

Hopefully I just fixed both of those bugs. The country status should have shown 4000 labs.

I assume that you just finished converting from a tech start?

Prima Game profile

Member
286

Jan 14th 2011, 3:10:56

I may tech for 1-2 more days to bring levels up to where they should be... any ideas? Tech seems a bit scarce.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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3186

Jan 14th 2011, 3:13:57

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentF
Land7,000
Tax Rate35%
Net Income$-2,280
Net Food25,000
Money$5,100,000
Food73,000
Oil0
Turns0
Turns Played758
Turns Stored0
Technology
Military98.39%
Medical100%
Business112.69%
Residential113.81%
Agricultural147.57%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT60
Enterprise Zones0
Residences0
Industrial Complexes80
Military Bases0
Research Labs4,000
Farms3,000
Oil Rigs0
Unused54
Military
Spies28,000
Troops33,000
Jets0
Turrets940,000
Tanks37,000
Readiness100%
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles1

Slagpit Game profile

Administrator
Game Development
5081

Jan 14th 2011, 8:24:22

If agri tech truly is scarce, it might be worth it to tech more agri. You already invested so much time into your labs, you might as well get more tech out of them. However, this would have been more effective on 4k acres. You would have a higher tpt as well as need less defense. Your country is stuck in a nonstandard position right now.

I'd recommend not teching any more bus/res. The agri tech benefits your country so much more than bus/res at this point in the round.

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3186

Jan 15th 2011, 1:45:24

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentF
Land7,000
Tax Rate35%
Net Income$-34,100
Net Food33,400
Money$4,000,000
Food300
Oil0
Turns0
Turns Played818
Turns Stored0
Technology
Military91.55%
Medical100%
Business114.98%
Residential114.98%
Agricultural193.96%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1%
Structures
BPT60
Enterprise Zones0
Residences0
Industrial Complexes80
Military Bases0
Research Labs4,000
Farms3,000
Oil Rigs0
Unused16
Military
Spies31,000
Troops89,000
Jets0
Turrets1,000,000
Tanks89,000
Readiness100%
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles1

Prima Game profile

Member
286

Jan 15th 2011, 2:25:41

k got a little more Agri tech, figured I would get some military tech too, since bushels are selling at 36... to be a Demo right about now with 83% military :)

I'm teching just over 1K per turn so not very optimal. I did the explore figuring I would just buy tech as I built the acres to farms anyhow market was dry. Then as you said my nonstandard position was a decision whether to tear-down the labs or not.
Ultimately decided to keep them

saw some tech on the market today so I did buy some too, if there is more tomorrow I may decide to tear-down and rebuild farms. But will probably try to push the mil and agri to 85% and 220% first. my only dilemma is going to be the biz/res which I usually like to run at >150%


... i usually run def heavy anyway figure if they want the land then they will need to fly jets and burn oil. Not saying they can't break it just make myself a little less appealing; it is a solo server after all.
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

Slagpit Game profile

Administrator
Game Development
5081

Jan 15th 2011, 23:53:32

Unless tech is very cheap (judging by your comments it's not), I don't know if a fascist farmer wants to get above 150% bus/res tech. Whatever you decide to do, don't forget to use the rebuilding bonus when converting your labs.

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3186

Jan 19th 2011, 21:14:58

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentF
Land9,000
Tax Rate35%
Net Income$75,600
Net Food101,000
Money$17,000,000
Food23,000
Oil0
Turns0
Turns Played1125
Turns Stored0
Technology
Military84.43%
Medical99.98%
Business146.56%
Residential146.56%
Agricultural220.07%
Warfare0.2012%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1.07%
Structures
BPT60
Enterprise Zones0
Residences0
Industrial Complexes50
Military Bases0
Research Labs0
Farms8,000
Oil Rigs0
Unused790
Military
Spies44,000
Troops110,000
Jets0
Turrets2,100,000
Tanks110,000
Readiness100%
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles1

Prima Game profile

Member
286

Jan 19th 2011, 21:18:49

too many turns teching i think... a little under 600 turns left in the round.

dunno if it will be worth converting to MBR or just keep exploring til set end ...
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

dantzig Game profile

Member
528

Jan 19th 2011, 22:19:43

I'd explore until the end of the week (save up turns and batch explore with the bonus) and then just cash the set out.
FoG

Prima Game profile

Member
286

Jan 20th 2011, 0:53:33

sounds about right, I'm so darn low on land for a farmer

.. lol, I really ef'd up the start on this one :p I'll be happy if I make it over 10 mil net
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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3186

Jan 25th 2011, 19:52:46

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentF
Land9,000
Tax Rate35%
Net Income$120,000
Net Food114,000
Money$450,000,000
Food0
Oil0
Turns0
Turns Played1504
Turns Stored0
Technology
Military83.95%
Medical99.98%
Business151.81%
Residential151.81%
Agricultural221.84%
Warfare0.2012%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1.07%
Structures
BPT60
Enterprise Zones0
Residences0
Industrial Complexes50
Military Bases0
Research Labs0
Farms8,000
Oil Rigs0
Unused6
Military
Spies55,000
Troops110,000
Jets0
Turrets2,100,000
Tanks110,000
Readiness100%
Nuclear Missiles0
Chemical Missiles2
Cruise Missiles1

Prima Game profile

Member
286

Jan 25th 2011, 19:55:27

In Route: ~26.5 mil Bushels

just try to get a feel for how off I have been? Roughly where should this country be had it been played right?
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

MorTcuS Game profile

Member
1133

Jan 25th 2011, 22:44:38

my fascist in game a has 12k acres and about 20m bushels and 2m on hand, converting tomorrow.
174099715 (not in use)

Steam : wargasm1

Prima Game profile

Member
286

Jan 26th 2011, 7:25:20

is that 2mil on had or 2bil on hand?
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress

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3186

Jan 30th 2011, 22:05:36

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentF
Land9,000
Tax Rate35%
Net Income$-2,230,000
Net Food96,000
Money$13,000,000
Food0
Oil0
Turns9
Turns Played1818
Turns Stored0
Technology
Military83.97%
Medical99.99%
Business151.47%
Residential151.47%
Agricultural221.58%
Warfare0.2012%
Military Strategy100%
Weapons100%
Industrial100%
Spy100%
SDI1.07%
Structures
BPT60
Enterprise Zones0
Residences0
Industrial Complexes50
Military Bases0
Research Labs0
Farms8,000
Oil Rigs0
Unused110
Military
Spies64,000
Troops6,800,000
Jets3,800,000
Turrets5,300,000
Tanks1,400,000
Readiness100%
Nuclear Missiles0
Chemical Missiles3
Cruise Missiles1

Prima Game profile

Member
286

Jan 30th 2011, 22:07:24

meh not too bad considering the fluffed beginning... thanx for the cashing tip it worked out a bit better then expected ;)
ZDH: Doesn't the Tigress do all the hunting and killing anyway?
Happy Hunting - Tigress